BBuddyAI Learn
Game Development · Beginner → Expert

🎮 Game Development and Real-Time Interactive Systems

Build game-development fundamentals across loops, input, physics, scene systems, scripting, assets, UI, audio, AI, performance, testing, and shipping.

Course roadmap

Pass each module exam to unlock the next module.

Module 1 · Beginner

Game Loops, Frames and Real-Time Systems

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Module 2 · Beginner

Scenes, Objects, Components and Transforms

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Module 3 · Beginner

Input, Cameras and Player Control

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Module 4 · Intermediate

Physics, Collisions and Movement

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Module 5 · Intermediate

Gameplay Scripting and State Machines

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Module 6 · Intermediate

UI, Menus and HUD Systems

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Module 7 · Advanced

Animation, Audio and Asset Pipelines

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Module 8 · Advanced

Game AI Fundamentals

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Module 9 · Advanced

Saving, Loading and Progression

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Module 10 · Expert

Profiling and Performance Optimization

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Module 11 · Expert

Testing, Builds and Distribution

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Module 12 · Expert

Expert Capstone: Shippable Game Prototype

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Certification gate

Final course exam

Pass mark: 80%. Time limit: 360 minutes. All module exams must be passed first.

Locked until modules are passed